MovieTexture { | ||
loop | FALSE | #exposedField SFBool |
speed | 1 | #exposedField SFFloat |
startTime | 0 | #exposedField SFTime |
stopTime | 0 | #exposedField SFTime |
url | [] | #exposedField MFString |
repeatS | TRUE | #field SFBool |
repeatT | TRUE | #field SFBool |
duration_changed | #eventOut SFFloat | |
isActive | #eventOut SFBool | |
} |