PointLight { | |||
ambientIntensity | 0 | #exposedField SFFloat | |
attenuation | 1 0 0 | #exposedField SFVec3f | |
color | 1 1 1 | #exposedField SFColor | |
intensity | 1 | #exposedField SFFloat | |
location | 0 0 0 | #exposedField SFVec3f | |
on | TRUE | #exposedField SFBool | |
radius | 100 | #exposedField SFFloat | |
} |