Anais do IX SIBGRAPI'96 (1996), 273-280
Behavioral Animation in the Windows Environment
Marcelo Cohen, Carla M. D. S. Freitas e Flávio Rech Wagner
UFRGS
flash@music.pucrs.br
- Abstract:
-
This paper describes an interactive system for the
production of modeled animation. It implements the concept
of behavioral animation, providing tools for the definition
of actors, behaviors and complete scenes. Actors, behaviors
and scenes are modeled following an object-oriented approach.
Behaviors can be attached to classes of actors. A prototype
was developed in the MS-Windows environment, for validation
purposes.
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