Anais do IX SIBGRAPI'96 (1996), 281-288
An Architecture for Concurrent Reactive Agents in Real-Time Animation
Mônica Costa(1) e Bruno Feijó(2)
(1) ICAD/PUC-Rio, (2) ICAD/PUC-Rio, LEC/UERJ
monica@icad.puc-rio.br
- Abstract:
-
This paper proposes an architecture for real-time behavioral
animation based on parallel interactions between simple recursive
reactive agents and allowing for integration with external
articulated figure software. An animated sequence of a navigation
scene where two actors play different roles is generated by
a prototype.
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