Anais do IX SIBGRAPI'96 (1996), 281-288



An Architecture for Concurrent Reactive Agents in Real-Time Animation

Mônica Costa(1) e Bruno Feijó(2)

(1) ICAD/PUC-Rio, (2) ICAD/PUC-Rio, LEC/UERJ

monica@icad.puc-rio.br


Abstract:
This paper proposes an architecture for real-time behavioral animation based on parallel interactions between simple recursive reactive agents and allowing for integration with external articulated figure software. An animated sequence of a navigation scene where two actors play different roles is generated by a prototype.


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