Research and development

The main research areas of the Visgraf Project are Conceptual Issues in Graphics, Modeling in Graphics and Image Processing.

From a conceptual point of view we consider Computer Graphics as an area in Applied Mathematics. Therefore we are very concerned with the mathematical foundations of Computer Graphics.

In Modeling, we are interested both in geometric and procedural modeling. We have made an effort to obtain a unified view of these two different aspects of modeling. Our research in modeling has close connections with Computational Geometry. Besides the on-going work on model representation based on space decomposition, we have done substantial research on implicit models.

In image processing we are mainly interested in algorithms for digital halftoning (dithering), and also in post-production filtering techniques for special effects. In particular we have developed research on warping and morphing techniques.

More information about this work can be found on our research page.


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