3D Scanning System using Structured Light

Visgraf - 2003

Active triangulation

With the 2D coordinates of the boundary points and the calibration parameters we can start the triangulation process. Our system uses the saved files of the two previous steps as input for the coordina tes recovering. For more detailed information about this procedure check triangulation module documentation here .

After the coordinates calculation, our system displays the resulting scan as a set of 3D points using the OpenGL library. The resulting range map can be seen below.



Outlier removal

As can be seen below, the mask image was not able to remove all the unwanted points and therefore we developed a tool for outlier removal in 3D. After this step, the range map can be saved for future use (merging and texture application).





Last update December 12, 2003